P2P sync
this is an example of using p2p so show the movement of an object.
when your in control it will send 3 variables to the other user this being the balls X,Y and rotation
to connect to someone else you will need to reload the page or wait for the other user to close the page
Status | Prototype |
Category | Physical game |
Author | Gabrielzv1233 |
Made with | GDevelop |
Tags | Multiplayer, Physics |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Color-blind friendly |
Multiplayer | Server-based networked multiplayer |
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